2020-08-31

使用 C# 捕获进程输出

使用 C# 获取进程输出

使用 C# 捕获进程输出

Intro

很多时候我们可能会需要执行一段命令获取一个输出,遇到的比较典型的就是之前我们需要用 FFMpeg 实现视频的编码压缩水印等一系列操作,当时使用的是 FFMpegCore 这个类库,这个类库的实现原理是启动另外一个进程,启动 ffmpeg 并传递相应的处理参数,并根据进程输出获取处理进度

为了方便使用,实现了两个帮助类来方便的获取进程的输出,分别是 ProcessExecutorCommandRunner,前者更为灵活,可以通过事件添加自己的额外事件订阅处理,后者为简化版,主要是只获取输出的场景,两者的实现原理大体是一样的,启动一个 Process,并监听其输出事件获取输出

ProcessExecutor

使用示例,这个示例是获取保存 nuget 包的路径的一个示例:

using var executor = new ProcessExecutor("dotnet", "nuget locals global-packages -l");var folder = string.Empty;executor.OnOutputDataReceived += (sender, str) =>{ if(str is null)  return; Console.WriteLine(str); if(str.StartsWith("global-packages:")) {  folder = str.Substring("global-packages:".Length).Trim();      }};executor.Execute();Console.WriteLine(folder);

ProcessExecutor 实现代码如下:

public class ProcessExecutor : IDisposable{ public event EventHandler<int> OnExited; public event EventHandler<string> OnOutputDataReceived; public event EventHandler<string> OnErrorDataReceived; protected readonly Process _process; protected bool _started; public ProcessExecutor(string exePath) : this(new ProcessStartInfo(exePath)) { } public ProcessExecutor(string exePath, string arguments) : this(new ProcessStartInfo(exePath, arguments)) { } public ProcessExecutor(ProcessStartInfo startInfo) {  _process = new Process()  {   StartInfo = startInfo,   EnableRaisingEvents = true,  };  _process.StartInfo.UseShellExecute = false;  _process.StartInfo.CreateNoWindow = true;  _process.StartInfo.RedirectStandardOutput = true;  _process.StartInfo.RedirectStandardInput = true;  _process.StartInfo.RedirectStandardError = true; } protected virtual void InitializeEvents() {  _process.OutputDataReceived += (sender, args) =>  {   if (args.Data != null)   {    OnOutputDataReceived?.Invoke(sender, args.Data);   }  };  _process.ErrorDataReceived += (sender, args) =>  {   if (args.Data != null)   {    OnErrorDataReceived?.Invoke(sender, args.Data);   }  };  _process.Exited += (sender, args) =>  {   if (sender is Process process)   {    OnExited?.Invoke(sender, process.ExitCode);   }   else   {    OnExited?.Invoke(sender, _process.ExitCode);   }  }; } protected virtual void Start() {  if (_started)  {   return;  }  _started = true;  _process.Start();  _process.BeginOutputReadLine();  _process.BeginErrorReadLine();  _process.WaitForExit(); } public async virtual Task SendInput(string input) {  try  {   await _process.StandardInput.WriteAsync(input!);  }  catch (Exception e)  {   OnErrorDataReceived?.Invoke(_process, e.ToString());  } } public virtual int Execute() {  InitializeEvents();  Start();  return _process.ExitCode; } public virtual async Task<int> ExecuteAsync() {  InitializeEvents();  return await Task.Run(() =>  {   Start();   return _process.ExitCode;  }).ConfigureAwait(false); } public virtual void Dispose() {  _process.Dispose();  OnExited = null;  OnOutputDataReceived = null;  OnErrorDataReceived = null; }}

CommandExecutor

上面的这种方式比较灵活但有些繁琐,于是有了下面这个版本

使用示例:

[Fact]public void HostNameTest(){ if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) {  return; } var result = CommandRunner.ExecuteAndCapture("hostname"); var hostName = Dns.GetHostName(); Assert.Equal(hostName, result.StandardOut.TrimEnd()); Assert.Equal(0, result.ExitCode);}

实现源码:

public static class CommandRunner{ public static int Execute(string commandPath, string arguments = null, string workingDirectory = null) {  using var process = new Process()  {   StartInfo = new ProcessStartInfo(commandPath, arguments ?? string.Empty)   {    UseShellExecute = false,    CreateNoWindow = true,    WorkingDirectory = workingDirectory ?? Environment.CurrentDirectory   }  };  process.Start();  process.WaitForExit();  return process.ExitCode; } public static CommandResult ExecuteAndCapture(string commandPath, string arguments = null, string workingDirectory = null) {  using var process = new Process()  {   StartInfo = new ProcessStartInfo(commandPath, arguments ?? string.Empty)   {    UseShellExecute = false,    CreateNoWindow = true,    RedirectStandardOutput = true,    RedirectStandardError = true,    WorkingDirectory = workingDirectory ?? Environment.CurrentDirectory   }  };  process.Start();  var standardOut = process.StandardOutput.ReadToEnd();  var standardError = process.StandardError.ReadToEnd();  process.WaitForExit();  return new CommandResult(process.ExitCode, standardOut, standardError); }}public sealed class CommandResult{ public CommandResult(int exitCode, string standardOut, string standardError) {  ExitCode = exitCode;  StandardOut = standardOut;  StandardError = standardError; } public string StandardOut { get; } public string StandardError { get; } public int ExitCode { get; }}

More

如果只要执行命令获取是否执行成功则使用 CommandRunner.Execute 即可,只获取输出和是否成功可以用 CommandRunner.ExecuteAndCapture 方法,如果想要进一步的添加事件订阅则使用 ProcessExecutor

Reference

  • https://github.com/rosenbjerg/FFMpegCore
  • https://github.com/WeihanLi/WeihanLi.Common/blob/dev/src/WeihanLi.Common/Helpers/ProcessExecutor.cs
  • https://github.com/WeihanLi/WeihanLi.Common/blob/dev/test/WeihanLi.Common.Test/HelpersTest/ProcessExecutorTest.cs
  • https://github.com/WeihanLi/WeihanLi.Common/blob/dev/test/WeihanLi.Common.Test/HelpersTest/CommandRunnerTest.cs
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